**
1 #
**
*Big*
*Middle*
*small*
Posted in 2014-11-03 08:03

Only look at the author
## Guide to new skill system.

**Dear players,
**

In order to improve the mechanics of PVE and the use of team work between team members, we have made some adjustments on skills.

The following skills listed from 1-4 will now have extra benefits and effects upon gaining level 5, level 10, level 15 and level 20 correspondingly. All the following contents are just a rough idea of the updates. The exact details are subject to the actual updates of this week.

We hope you can interact with the game mechanics and try skill combinations more after this adjustment is made. (Note: The Use of the Tab key located on your keyboard *might be* changed to “attack the nearest target automatically”)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

__Warrior: __

__Skill: Falling Slash__

*1. 20% chance to take damage of a normal attack every 3 sec, lasts 9 sec.
*

2. Have 10% chance to increase 20% of ATK/ Casting Speed, lasts 10 sec.

3. Affect a target within 100 range.

4. 20% chance to take double damage of a normal attack every 3 sec, lasts 9 sec.

__Skill: Cyclone Slash__

*1. Range increased by 20.
*

2. You can attack a total of 4 Targets.

3. Range increased by 20.

4. You can attack a total of 5 Targets.

__Skill: Cross Slash__

*1. Cooldown duration decreases by 1 second
*

2. 30% chance to increase Defence by 20% while attacking enemies, lasts 10 sec.

3. Cooldown duration decreases by 1 second.

4. 30% chance to increase defence by 20% while attacking enemies, lasts 5 sec.

__Skill: Death Stab__

*1. Increases strength by 5% while attacking enemies, lasts 30 sec. Can be accumulated.
*

2. 10% chance to freeze the target, lasts 3 sec.

3. Cooldown duration decreases by 2 sec.

4. Increases strength by 10% while attacking enemies, lasts 30 sec. Can be accumulated.

__Skill: Light of Life__

*Hp will be increased the higher the level.*

__New Skill: Absolute defence__

*1. Increases defence, lasts 5 more sec.
*

2. Cooldown duration decreases by 30 sec.

3. Increases Defence, lasts 5 more sec.

4. Cooldown duration decreases by 30 sec.

__New Skill: Devastate__

*Decreases defence of the target. The effect and duration will be increased with the level.*

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

__Mage
__

Skill: Fire Ball

1. Casting Range + 50

2. Casting Range + 100

3. Affect a target within range 100.

4. 10% chance to Burn the target, deals x1.5 times of magic damage every 3 sec, lasts 9 sec.

Skill: Evil Spirits

1. Range increases.

2. Cooldown duration decreases by 1 sec.

3. You can target +2 more enemies.

4. 20% chance to decrease the hit rate of the target, lasts 6 sec.

Skill: Ice Storm

1. 20% chance to decrease the targets movement by 30%, lasts 3 sec.

2. Cooldown duration decreases by 2 seconds.

3. You can target 1 extra enemy

4. 20% chance to decrease the dodge rate of the target, lasts 15 seconds.

Skill: Comet Fall

1. Increases total intellect by 5%, lasts 30 sec. Can be accumulated.

2. Cooldown duration decreases by 2 sec.

3. 20% chance to decrease targets attack by 20%, lasts 15 sec.

4. Intellect increases by 10%, lasts 30 sec. Can be accumulated.

Skill: Soul barrier

As the skill level grows, the damage reflection will be increased by 5%, 10%, 20% and 25% accordingly.

New Skill: Flash

1. Defense is increased by 100, lasts 5 seconds.

2. Impact wave will be left on the ground while flashing, decreases speed of the all targets within the area (range 150.) Lasts 3 seconds.

3. Cooldown duration decreases by 2 seconds.

4. Movement speed is increased by 100, lasts 5 seconds.

New Skill: Frozen Zone

1. Defence is increased by +10%

2. Cooldown duration decreases by 10 seconds.

3. Lasts an extra 5 seconds.

4. Defence is increased by +20%

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

__Archer
__

Skill: Power Shot

1. Attack range increases by +50

2. 5% chance to increase lucky strike rate by 5%, lasts 5 sec. Can be stacked up to 5 times at most.

3. 5% chance to increase superior strike rate by 5%, lasts 5 sec. Can be stacked up to 5 times at most.

4. 10% chance to beat back the target by 50 range.

__Skill: Multi Shot __

1. Range is increased by +50

2. You can attack an extra target.

3. Range is increased by another +50

4. If target is within range 300~400, damage is increased by +10%.

If target is within range 200~300, damage is increased by +20%;

If target is within range 100-200, damage is increased by +30%;

If target is within range 1-100, damage is increased by +40%;

__Skill: Infinity Arrow__

1. Range is increased by +50.

2. You can attack an extra target

3. 50% chance to slow your targets movement speed by 20%, lasts 3 seconds.

4. You can attack another extra target.

__Skill: Penetration__

1. Agility is increased by 5%, lasts 30 sec, can be accumulated..

2. Cooldown duration decreases by 2 seconds.

3. 20% chance to decrease 20% of the targets defence, lasts 15 seconds.

4. Agility is increased by +10%, lasts 30 sec. Can be accumulated.

__Skill: Recovery__

Intellect increases with the skill level.

__Skill: Wargod's Fury__

1. Additional 5% attack success rate

2. Additional 5% damage

3. Additional 5% lucky strike rate

4. Additional 5% superior strike rate

__Skill: Greater Defense__

1. Additional 5% dodge

2. Additional 5% damage reduction

3. Additional 10% dodge

4. Additional 10% damage reduction

__New Skill: Fast shoot__

As the skill level increases, the casting speed, attack speed and duration will be increased.

New Skill: Aimed Fire

1. Increases lucky strike rate by 10%

2. Increases superior strike rate by 10%

3. Damage of lucky strike increased by + 500

4. Damage of superior strike increased by +1000

[* This post finally by M3RCY on 2014-11-06 06:37 edit *]

**
**